Minecraft mine analysis - mian
The mian wiki is now up! Updates will be put there for your convenience.
Pepijn de Vos has made a
tool to graph materials in Minecraft save games
across heights, to see how deep one should mine to find for example diamond.
propaganda minister Minecraft player with too much time on his
hands, this was too cool. I just tweaked it a bit, we both contributed speed
improvements, and now it looks like this:
On Ubuntu, you can install it with the following command:
sudo apt-get install python-matplotlib && sudo easy_install mian
... and run it like this:
-b, --blocks - Specify block types to include as a
comma-separated list, using either the block types or hex values from the
-l, --list - List available block types.
-n, --nether - Show Nether data instead of the normal world.
For example, run
mian -b 01,dirt,09,sand ~/.minecraft/saves/World1 to get a map of
the more common elements in the map, with the abrupt cutoff of stationary
water showing the sea height:
More information is available in the form of a Git repository (of course it's open source) and Ohloh project (Update: sorry, the link is dead).
Update: Now works with The Nether, included in
today's Halloween Update. To graph The Nether, make sure you visit it first,
update mian with
sudo easy_install -U mian, then add the
-n to your command. For example
mian -b 56,57,58,59,5a,5b -n ~/.minecraft/saves/World1 to show
all the new materials:
mian 0.6 works fine with Minecraft
Beta. If you have an older version, simply run
sudo easy_install -U mian
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