Minecraft mine analysis - mian
The mian wiki is now up! Updates will be put there for your convenience.
Pepijn de Vos has made a
tool to graph materials in Minecraft save games
across heights, to see how deep one should mine to find for example diamond.
As a propaganda minister Minecraft player with too much time on his
hands, this was too cool. I just tweaked it a bit, we both contributed speed
improvements, and now it looks like this:
On Ubuntu, you can install it with the following command:
sudo apt-get install python-matplotlib && sudo easy_install mian
... and run it like this:
mian ~/.minecraft/saves/World1
Options include:
-b, --blocks
- Specify block types to include as a
comma-separated list, using either the block types or hex values from the
list.
-l, --list
- List available block types.
-n, --nether
- Show Nether data instead of the normal world.
For example, run
mian -b 01,dirt,09,sand ~/.minecraft/saves/World1
to get a map of
the more common elements in the map, with the abrupt cutoff of stationary
water showing the sea height:
More information is available in the form of a Git repository (of course it's open source) and Ohloh project (Update: sorry, the link is dead).
Update: Now works with The Nether, included in
today's Halloween Update. To graph The Nether, make sure you visit it first,
update mian with sudo easy_install -U mian
, then add the
parameter -n
to your command. For example
mian -b 56,57,58,59,5a,5b -n ~/.minecraft/saves/World1
to show
all the new materials:
Beta update: mian 0.6
works fine with Minecraft
Beta. If you have an older version, simply run
sudo easy_install -U mian
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